Exemple #1
0
 public EnemyManager(Game game, Player player, List <string> wordList) : base(game)
 {
     randGenerator       = new Random();
     this.player         = player;
     IsActive            = true;
     InputManager        = new EnemyInputManager(wordList, game);
     this.wordList       = wordList;
     DifficultyBias      = maxBias;
     nextCheckpointScore = checkpointInterval;
 }
 public EnemyManager(Game game, Player player, List<string> wordList)
     : base(game)
 {
     randGenerator = new Random();
     this.player = player;
     IsActive = true;
     InputManager = new EnemyInputManager(wordList, game);
     this.wordList = wordList;
     DifficultyBias = maxBias;
     nextCheckpointScore = checkpointInterval;
 }