Exemple #1
0
        public static void CreateUIButtons()
        {
            TrainerButton     = Utilities.CreateUIButton(() => SettingsWindow.Show(), Helpers.TrainerVersion, "TrainerButton");
            SkillChangeButton = Utilities.CreateUIButton(() => EmployeeSkillChangeWindow.Show(), "Skill Change", "EmployeeSkillButton");

            Utilities.AddElementToElement(TrainerButton.gameObject, "MainPanel/Holder/FanPanel", new Rect(164, 0, 100, 32));
            Utilities.AddElementToElement(SkillChangeButton.gameObject, "ActorWindow/ContentPanel/Panel", new Rect(0, 0, 100, 32));
        }
Exemple #2
0
        public static void CreateTrainerButton()
        {
            TrainerButton = WindowManager.SpawnButton();
            TrainerButton.GetComponentInChildren <Text>().text = "Trainer " + Version;
            TrainerButton.onClick.AddListener(() => SettingsWindow.Show());
            TrainerButton.name = "TrainerButton";

            WindowManager.AddElementToElement(TrainerButton.gameObject,
                                              WindowManager.FindElementPath("MainPanel/Holder/FanPanel").gameObject, new Rect(164, 0, 100, 32),
                                              new Rect(0, 0, 0, 0));
        }
Exemple #3
0
 public static void OpenSettingsWindow()
 {
     SettingsWindow.Show();
 }