Exemple #1
0
        public override void addInitialLevelItems()
        {
            BatteryGoo battery = new BatteryGoo(32 * 43, 32 * 16);
            levelItems.Add(battery);

            Lamp mylamp = new Lamp(32 * 1, 32 * 8);
            levelItems.Add(mylamp);

            Diary gb = new Diary(32 * 33, 32 * 16);
            levelItems.Add(gb);

            Scroll s = new Scroll(32 * 25, 32 * 8, "He's afraid of the light.","Don't let him touch you.");
            levelItems.Add(s);
        }
Exemple #2
0
        public override void addInitialLevelItems()
        {
            BatteryGoo battery = new BatteryGoo(32 * 43, 32 * 16);

            levelItems.Add(battery);

            Lamp mylamp = new Lamp(32 * 1, 32 * 8);

            levelItems.Add(mylamp);

            Diary gb = new Diary(32 * 33, 32 * 16);

            levelItems.Add(gb);

            Scroll s = new Scroll(32 * 25, 32 * 8, "He's afraid of the light.", "Don't let him touch you.");

            levelItems.Add(s);
        }
Exemple #3
0
        public override void addInitialLevelItems()
        {
            Scroll gb = new Scroll(12 * 32, 25 * 32, "Press Shift.", "Try not to die.");
            levelItems.Add(gb);
            /*
            Rose r = new Rose(11 * 32, 25 * 32);
            levelItems.Add(r);

            Diary d = new Diary(10 * 32, 25 * 32);
            levelItems.Add(d);

            Knife k = new Knife(9 * 32, 25 * 32);
            levelItems.Add(k);
            */
            /*
            Knife kn = new Knife(21 * 32, 25 * 32);
            levelItems.Add(kn);
            Diary di = new Diary(20 * 32, 25 * 32);
            levelItems.Add(di);
            Rose rb = new Rose(22 * 32, 25 * 32);
            levelItems.Add(rb);
             */
        }
Exemple #4
0
        public override void addInitialLevelItems()
        {
            Scroll gb = new Scroll(12 * 32, 25 * 32, "Press Shift.", "Try not to die.");
            levelItems.Add(gb);
            /*
            Rose r = new Rose(11 * 32, 25 * 32);
            levelItems.Add(r);

            Diary d = new Diary(10 * 32, 25 * 32);
            levelItems.Add(d);

            Knife k = new Knife(9 * 32, 25 * 32);
            levelItems.Add(k);
            */
            /*
            Knife kn = new Knife(21 * 32, 25 * 32);
            levelItems.Add(kn);
            Diary di = new Diary(20 * 32, 25 * 32);
            levelItems.Add(di);
            Rose rb = new Rose(22 * 32, 25 * 32);
            levelItems.Add(rb);
             */
        }