public BattleMenuPanel(Encounter e)
 {
     selected = 0;
     encounter = e;
     foreach (PlayerSprite player in PartyUtils.getParty())
         addSubPanel(player.makeMenuPanel());
 }
Exemple #2
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 public EnemyPanel(Encounter e, List<Sprite> front, List<Sprite> back)
     : base()
 {
     this.front = front;
     this.back = back;
     counterGambit = new Counter();
     encounter = e;
 }
Exemple #3
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 public PartyPanel(Encounter e)
     : base()
 {
     party = PartyUtils.getParty();
     this.encounter = e;
 }