public WindowConf(RowsColumnsEditing rcE, Pattern gamerpattern) { this.gammerpatern = gamerpattern; rcEditing = rcE; InitializeComponent(); BBoard.DataContext = rcEditing.nOfRows.ToString(); inicializeBoard(); }
private void Button_Click(object sender, RoutedEventArgs e) { RowsColumnsEditing RCediting = new RowsColumnsEditing(); if (RCediting.takeFromString(N_rows.Text)) { new WindowConf(RCediting, gamer).Show(); this.Close(); } }