public WindowConf(RowsColumnsEditing rcE, Pattern gamerpattern)
        {
            this.gammerpatern = gamerpattern;
            rcEditing         = rcE;
            InitializeComponent();
            BBoard.DataContext = rcEditing.nOfRows.ToString();

            inicializeBoard();
        }
Beispiel #2
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        private void Button_Click(object sender, RoutedEventArgs e)
        {
            RowsColumnsEditing RCediting = new RowsColumnsEditing();

            if (RCediting.takeFromString(N_rows.Text))
            {
                new WindowConf(RCediting, gamer).Show();

                this.Close();
            }
        }