Exemple #1
0
 private void End_Paint()
 {
     if (game.EndCheck(current, canvus))
     {
         current.MoveUP();
         label2.Text    = "游戏结束";
         timer1.Enabled = false;
     }
 }
Exemple #2
0
 /// <summary>
 /// 结束游戏
 /// </summary>
 private void End_Paint()
 {
     if (lgame.EndCheck(lcurrent, lcanvus) || rgame.EndCheck(rcurrent, rcanvus))
     {
         lcurrent.MoveUP();
         rcurrent.MoveUP();
         timer1.Enabled = false;
         label3.Text    = "游戏结束!~";
         MessageBox.Show("游戏结束!请输入玩家姓名!");
         string          lgamer = Interaction.InputBox("该玩家分数为" + lscore.ToString(), "请输入左边玩家昵称", "玩家昵称", -1, -1);
         string          rgamer = Interaction.InputBox("该玩家分数为" + rscore.ToString(), "请输入右边玩家昵称", "玩家昵称", -1, -1);
         DatabaseConnect newcon = new DatabaseConnect();
         MySqlConnection con    = newcon.Getcon();
         newcon.Insertdata(con, newcon.insertdata, lgamer, lscore.ToString(), DateTime.Now.ToString());
         newcon.Insertdata(con, newcon.insertdata, rgamer, rscore.ToString(), DateTime.Now.ToString());
         newcon.Closeconnect(con);
     }
 }