Exemple #1
0
 public static void CreateButtercup()
 {
     Game.Enemy = new Enemy("buttercup.txt", 250, 22);
     Enemy.TopConstraint = 25;
     Game.Enemy.Color = ConsoleColor.Green;
     Game.Enemy.AnimateUpDown(2200, 40, 1);
     EnemyHealth = 6;
     UpdateEnemyHealth();
 }
Exemple #2
0
 public static void CreateBubbles()
 {
     Enemy = new Enemy("bubbles.txt", 215, 30);
     Enemy.TopConstraint = 25;
     Enemy.Color = ConsoleColor.Yellow;
     Enemy.Draw();
     Enemy.AnimateUpDown(3000, 70, 1);
     EnemyHealth = 5;
     UpdateEnemyHealth();
 }
Exemple #3
0
 public static void CreateBlossom()
 {
     Game.Enemy = new Enemy("blossom.txt", 225, 40);
     Enemy.TopConstraint = 25;
     Game.Enemy.Color = ConsoleColor.Red;
     Game.Enemy.AnimateUpDown(2000, 20, 1);
     EnemyHealth = 7;
     Enemy.fireballSpeedTimer.Interval = 50;
     UpdateEnemyHealth();
 }