public Game(Form form) { gameForm = form; //gameForm.Width = 400; //gameForm.Height = 400; gameForm.BackColor = Color.White; worldMap = new WorldMap(gameForm); worldMapMonsters = new List <WorldMapForMonsters>(); mapX = 0; mapY = 0; LoadNewMap(0, 0); combatGUI = new CombatGUI(); combatGUI.Visible = true; inCombat = false; //Add combat party members for this class Bitmap bmp = new Bitmap("Paladinn.png"); playerParty = new PlayerParty(new Point(80, 0), bmp, 1, new CombatPartyMember(20, 5, new Bitmap("Paladinn.png"))); worldMapSpritePb = new PictureBox(); worldMapSpritePb.Width = gameForm.Width; worldMapSpritePb.Height = gameForm.Height; worldMapSpritePb.BackColor = Color.Transparent; worldMapSpritePb.Parent = gameForm; Draw(); }
public Game(Form form) { gameForm = form; //gameForm.Width = 400; //gameForm.Height = 400; gameForm.BackColor = Color.White; worldMap = new WorldMap(gameForm); worldMapMonsters = new List<WorldMapForMonsters>(); mapX = 0; mapY = 0; LoadNewMap(0, 0); combatGUI = new CombatGUI(); combatGUI.Visible = true; inCombat = false; //Add combat party members for this class Bitmap bmp = new Bitmap("Paladinn.png"); playerParty = new PlayerParty(new Point(80, 0), bmp, 1, new CombatPartyMember(20, 5, new Bitmap("Paladinn.png"))); worldMapSpritePb = new PictureBox(); worldMapSpritePb.Width = gameForm.Width; worldMapSpritePb.Height = gameForm.Height; worldMapSpritePb.BackColor = Color.Transparent; worldMapSpritePb.Parent = gameForm; Draw(); }