public override void OnCreate() { base.OnCreate(); var sqliteFilename = "TaskDB.db3"; string libraryPath = Environment.GetFolderPath(Environment.SpecialFolder.Personal); var path = Path.Combine(libraryPath, sqliteFilename); conn = new Connection(path); TaskMgr = new TaskManager(conn); }
public override void OnCreate() { base.OnCreate(); var sqliteFilename = "TaskDB.db3"; string libraryPath = Environment.GetFolderPath(Environment.SpecialFolder.Personal); var path = Path.Combine(libraryPath, sqliteFilename); var plat = new SQLite.Net.Platform.XamarinAndroid.SQLitePlatformAndroid(); conn = new SQLiteConnection(plat,path); TaskMgr = new TaskManager(conn); }
public override bool FinishedLaunching (UIApplication app, NSDictionary options) { Current = this; // create a new window instance based on the screen size window = new UIWindow (UIScreen.MainScreen.Bounds); // make the window visible window.MakeKeyAndVisible (); // create our nav controller navController = new UINavigationController (); // create our home controller based on the device if (UIDevice.CurrentDevice.UserInterfaceIdiom == UIUserInterfaceIdiom.Phone) { homeViewController = new Tasky.Screens.iPhone.Home.controller_iPhone(); } else { // homeViewController = new Hello_UniversalViewController ("Hello_UniversalViewController_iPad", null); } // Styling UINavigationBar.Appearance.TintColor = UIColor.FromRGB (38, 117 ,255); // nice blue UITextAttributes ta = new UITextAttributes(); ta.Font = UIFont.FromName ("AmericanTypewriter-Bold", 0f); UINavigationBar.Appearance.SetTitleTextAttributes(ta); ta.Font = UIFont.FromName ("AmericanTypewriter", 0f); UIBarButtonItem.Appearance.SetTitleTextAttributes(ta, UIControlState.Normal); var sqliteFilename = "TaskDB.db3"; // we need to put in /Library/ on iOS5.1 to meet Apple's iCloud terms // (they don't want non-user-generated data in Documents) string documentsPath = Environment.GetFolderPath (Environment.SpecialFolder.Personal); // Documents folder string libraryPath = Path.Combine (documentsPath, "../Library/"); // Library folder var path = Path.Combine(libraryPath, sqliteFilename); conn = new Tasky.DL.SQLite.Connection(path); TaskMgr = new TaskManager(conn); // push the view controller onto the nav controller and show the window navController.PushViewController(homeViewController, false); window.RootViewController = navController; window.MakeKeyAndVisible (); return true; }
/// <summary> /// Constructor for the Application object. /// </summary> public App() { // Global handler for uncaught exceptions. UnhandledException += Application_UnhandledException; // Standard Silverlight initialization InitializeComponent(); // Phone-specific initialization InitializePhoneApplication(); var sqliteFilename = System.IO.Path.Combine(ApplicationData.Current.LocalFolder.Path, "TaskDB.db3"); var plat = new SQLite.Net.Platform.WindowsPhone8.CSharpSqlite.SQLitePlatformWP8CSharp(); try { conn = new SQLiteConnection(plat, sqliteFilename); } catch (Exception e) { // http://stackoverflow.com/questions/20873946/i-cannot-create-sqliteconnection-in-pcl-version-of-sqlite-net-on-wp8 Console.WriteLine(e.Message); } TaskMgr = new TaskManager(conn); // Show graphics profiling information while debugging. if (System.Diagnostics.Debugger.IsAttached) { // Display the current frame rate counters. Application.Current.Host.Settings.EnableFrameRateCounter = true; // Show the areas of the app that are being redrawn in each frame. //Application.Current.Host.Settings.EnableRedrawRegions = true; // Enable non-production analysis visualization mode, // which shows areas of a page that are handed off to GPU with a colored overlay. //Application.Current.Host.Settings.EnableCacheVisualization = true; // Disable the application idle detection by setting the UserIdleDetectionMode property of the // application's PhoneApplicationService object to Disabled. // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run // and consume battery power when the user is not using the phone. PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled; } }
protected override void OnResume () { base.OnResume (); var sqliteFilename = "TaskDB.db3"; // we need to put in /Library/ on iOS5.1 to meet Apple's iCloud terms // (they don't want non-user-generated data in Documents) string documentsPath = System.Environment.GetFolderPath (System.Environment.SpecialFolder.Personal); // Documents folder var path = System.IO.Path.Combine(documentsPath, sqliteFilename); var conn = new Connection(path); var TaskMgr = new TaskManager(conn); tasks = TaskMgr.GetTasks(); // create our adapter taskList = new Adapters.TaskListAdapter(this, tasks); //Hook up our adapter to our ListView taskListView.Adapter = taskList; }
/// <summary> /// Constructor for the Application object. /// </summary> public App() { // Global handler for uncaught exceptions. UnhandledException += Application_UnhandledException; // Standard Silverlight initialization InitializeComponent(); // Phone-specific initialization InitializePhoneApplication(); var sqliteFilename = "TaskDB.db3"; conn = new Connection(sqliteFilename); TaskMgr = new TaskManager(conn); // Show graphics profiling information while debugging. if (System.Diagnostics.Debugger.IsAttached) { // Display the current frame rate counters. //Application.Current.Host.Settings.EnableFrameRateCounter = true; // Show the areas of the app that are being redrawn in each frame. //Application.Current.Host.Settings.EnableRedrawRegions = true; // Enable non-production analysis visualization mode, // which shows areas of a page that are handed off to GPU with a colored overlay. //Application.Current.Host.Settings.EnableCacheVisualization = true; // Disable the application idle detection by setting the UserIdleDetectionMode property of the // application's PhoneApplicationService object to Disabled. // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run // and consume battery power when the utser is not using the phone. //PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled; } }