public override void OnCreate()
        {
            base.OnCreate();

            var sqliteFilename = "TaskDB.db3";
            string libraryPath = Environment.GetFolderPath(Environment.SpecialFolder.Personal);
            var path = Path.Combine(libraryPath, sqliteFilename);
            conn = new Connection(path);

            TaskMgr = new TaskManager(conn);
        }
        public override void OnCreate()
        {
            base.OnCreate();

            var sqliteFilename = "TaskDB.db3";
            string libraryPath = Environment.GetFolderPath(Environment.SpecialFolder.Personal);
            var path = Path.Combine(libraryPath, sqliteFilename);
            var plat = new SQLite.Net.Platform.XamarinAndroid.SQLitePlatformAndroid();
            conn = new SQLiteConnection(plat,path);

            TaskMgr = new TaskManager(conn);
        }
		public override bool FinishedLaunching (UIApplication app, NSDictionary options)
		{
			Current = this;

			// create a new window instance based on the screen size
			window = new UIWindow (UIScreen.MainScreen.Bounds);
			
			// make the window visible
			window.MakeKeyAndVisible ();
			
			// create our nav controller
			navController = new UINavigationController ();

			// create our home controller based on the device
			if (UIDevice.CurrentDevice.UserInterfaceIdiom == UIUserInterfaceIdiom.Phone) {
				homeViewController = new Tasky.Screens.iPhone.Home.controller_iPhone();
			} else {
//				homeViewController = new Hello_UniversalViewController ("Hello_UniversalViewController_iPad", null);
			}
			
			// Styling
			UINavigationBar.Appearance.TintColor = UIColor.FromRGB (38, 117 ,255); // nice blue
			UITextAttributes ta = new UITextAttributes();
			ta.Font = UIFont.FromName ("AmericanTypewriter-Bold", 0f);
			UINavigationBar.Appearance.SetTitleTextAttributes(ta);
			ta.Font = UIFont.FromName ("AmericanTypewriter", 0f);
			UIBarButtonItem.Appearance.SetTitleTextAttributes(ta, UIControlState.Normal);
			

			var sqliteFilename = "TaskDB.db3";
			// we need to put in /Library/ on iOS5.1 to meet Apple's iCloud terms
			// (they don't want non-user-generated data in Documents)
			string documentsPath = Environment.GetFolderPath (Environment.SpecialFolder.Personal); // Documents folder
			string libraryPath = Path.Combine (documentsPath, "../Library/"); // Library folder
            var path = Path.Combine(libraryPath, sqliteFilename);
			conn = new Tasky.DL.SQLite.Connection(path);
			TaskMgr = new TaskManager(conn);


			// push the view controller onto the nav controller and show the window
			navController.PushViewController(homeViewController, false);
			window.RootViewController = navController;
			window.MakeKeyAndVisible ();

			return true;
		}
        /// <summary>
        /// Constructor for the Application object.
        /// </summary>
        public App()
        {
            // Global handler for uncaught exceptions. 
            UnhandledException += Application_UnhandledException;

            // Standard Silverlight initialization
            InitializeComponent();

            // Phone-specific initialization
            InitializePhoneApplication();


            var sqliteFilename = System.IO.Path.Combine(ApplicationData.Current.LocalFolder.Path, "TaskDB.db3");
            var plat = new SQLite.Net.Platform.WindowsPhone8.CSharpSqlite.SQLitePlatformWP8CSharp();
            try
            {
                conn = new SQLiteConnection(plat, sqliteFilename);
            }
            catch (Exception e) {
                // http://stackoverflow.com/questions/20873946/i-cannot-create-sqliteconnection-in-pcl-version-of-sqlite-net-on-wp8
                Console.WriteLine(e.Message);
            }
            TaskMgr = new TaskManager(conn);



            // Show graphics profiling information while debugging.
            if (System.Diagnostics.Debugger.IsAttached) {
                // Display the current frame rate counters.
                Application.Current.Host.Settings.EnableFrameRateCounter = true;

                // Show the areas of the app that are being redrawn in each frame.
                //Application.Current.Host.Settings.EnableRedrawRegions = true;

                // Enable non-production analysis visualization mode, 
                // which shows areas of a page that are handed off to GPU with a colored overlay.
                //Application.Current.Host.Settings.EnableCacheVisualization = true;

                // Disable the application idle detection by setting the UserIdleDetectionMode property of the
                // application's PhoneApplicationService object to Disabled.
                // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
                // and consume battery power when the user is not using the phone.
                PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
            }

        }
		protected override void OnResume ()
		{
			base.OnResume ();



			var sqliteFilename = "TaskDB.db3";
			// we need to put in /Library/ on iOS5.1 to meet Apple's iCloud terms
			// (they don't want non-user-generated data in Documents)
			string documentsPath = System.Environment.GetFolderPath (System.Environment.SpecialFolder.Personal); // Documents folder
			var path = System.IO.Path.Combine(documentsPath, sqliteFilename);
			var conn = new Connection(path);
			var TaskMgr = new TaskManager(conn);
			tasks = TaskMgr.GetTasks();
			
			// create our adapter
			taskList = new Adapters.TaskListAdapter(this, tasks);

			//Hook up our adapter to our ListView
			taskListView.Adapter = taskList;
		}
Beispiel #6
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        /// <summary>
        /// Constructor for the Application object.
        /// </summary>
        public App()
        {
            // Global handler for uncaught exceptions. 
            UnhandledException += Application_UnhandledException;

            // Standard Silverlight initialization
            InitializeComponent();

            // Phone-specific initialization
            InitializePhoneApplication();


            var sqliteFilename = "TaskDB.db3";
            conn = new Connection(sqliteFilename);

            TaskMgr = new TaskManager(conn);



            // Show graphics profiling information while debugging.
            if (System.Diagnostics.Debugger.IsAttached) {
                // Display the current frame rate counters.
                //Application.Current.Host.Settings.EnableFrameRateCounter = true;

                // Show the areas of the app that are being redrawn in each frame.
                //Application.Current.Host.Settings.EnableRedrawRegions = true;

                // Enable non-production analysis visualization mode, 
                // which shows areas of a page that are handed off to GPU with a colored overlay.
                //Application.Current.Host.Settings.EnableCacheVisualization = true;

                // Disable the application idle detection by setting the UserIdleDetectionMode property of the
                // application's PhoneApplicationService object to Disabled.
                // Caution:- Use this under debug mode only. Application that disables user idle detection will continue to run
                // and consume battery power when the utser is not using the phone.
                //PhoneApplicationService.Current.UserIdleDetectionMode = IdleDetectionMode.Disabled;
            }

        }