Exemple #1
0
        public void Client()
        {
            if (CheckUserName() == false)
            {
                return;
            }

            PlayerPrefs.SetInt(PrefsKeys.gameMode, (int)GameMode.TDM);
            PlayerPrefs.SetInt(PrefsKeys.networkMode, (int)NetworkMode.LAN);

            hostClient.SetActive(false);
            serverWindow.gameObject.SetActive(true);
            NetworkManagerCustom.StartAsClient();
        }
Exemple #2
0
        public void ClientGroup(int port)
        {
            PlayerPrefs.SetInt(PrefsKeys.gameMode, (int)GameMode.TDM);
            PlayerPrefs.SetInt(PrefsKeys.networkMode, (int)NetworkMode.LAN);

            matchClient.SetActive(false);
            NetworkManagerCustom.StartAsClient(false);
            string address = "::ffff:127.0.0.1";

            if (PlayerPrefs.HasKey(PrefsKeys.serverAddress))
            {
                address = "::ffff:" + PlayerPrefs.GetString(PrefsKeys.serverAddress);
            }
            Connect(address, port);
        }