Exemple #1
0
 private void btnGameSetup_Click(object sender, EventArgs e)
 {
     GameSetup gameSetup = new GameSetup();
     if (DialogResult.OK == gameSetup.ShowDialog())
     {
         m_level = gameSetup.GetLevelSetup();
         panel1.Width = m_level.N * 40;
         panel1.Height = m_level.M * 40;
         //m_level.PutTanks();
         gameSetup.Dispose();
         panel1.Invalidate();
     }
     else
     {
         gameSetup.Dispose();
     }
 }
Exemple #2
0
        private void btnGameSetup_Click(object sender, EventArgs e)
        {
            GameSetup gameSetup = new GameSetup();

            if (DialogResult.OK == gameSetup.ShowDialog())
            {
                m_level       = gameSetup.GetLevelSetup();
                panel1.Width  = m_level.N * 40;
                panel1.Height = m_level.M * 40;
                //m_level.PutTanks();
                gameSetup.Dispose();
                panel1.Invalidate();
            }
            else
            {
                gameSetup.Dispose();
            }
        }