public void WriteRippleVertex(RippleVertex v) { _stream.WriteFloat4(v.Position); _stream.WriteFloat4(v.Texcoord); _stream.WriteFloat4(v.Texcoord2); _stream.WriteFloat4(v.Texcoord3); _stream.WriteFloat4(v.Texcoord4); _stream.WriteFloat4(v.Texcoord5); _stream.WriteFloat4(v.Color); _stream.WriteFloat4(v.Color2); _stream.WriteShort2(v.Texcoord6); }
public void WriteRippleVertex(RippleVertex v) { throw new NotImplementedException(); }