Beispiel #1
0
 public void WriteRippleVertex(RippleVertex v)
 {
     _stream.WriteFloat4(v.Position);
     _stream.WriteFloat4(v.Texcoord);
     _stream.WriteFloat4(v.Texcoord2);
     _stream.WriteFloat4(v.Texcoord3);
     _stream.WriteFloat4(v.Texcoord4);
     _stream.WriteFloat4(v.Texcoord5);
     _stream.WriteFloat4(v.Color);
     _stream.WriteFloat4(v.Color2);
     _stream.WriteShort2(v.Texcoord6);
 }
Beispiel #2
0
 public void WriteRippleVertex(RippleVertex v)
 {
     throw new NotImplementedException();
 }
Beispiel #3
0
 public void WriteRippleVertex(RippleVertex v)
 {
     _stream.WriteFloat4(v.Position);
     _stream.WriteFloat4(v.Texcoord);
     _stream.WriteFloat4(v.Texcoord2);
     _stream.WriteFloat4(v.Texcoord3);
     _stream.WriteFloat4(v.Texcoord4);
     _stream.WriteFloat4(v.Texcoord5);
     _stream.WriteFloat4(v.Color);
     _stream.WriteFloat4(v.Color2);
     _stream.WriteShort2(v.Texcoord6);
 }