protected void initialize() { initialize_base(); Scene_Type = "Scene_Title"; if (SkipIntro) { if (Global.scene.scene_type == "Scene_Soft_Reset") { MenuManager = TitleMenuManager.MainMenu(this); TitleTheme = TitleThemeStarts.FadeInTheme; } else { MenuManager = TitleMenuManager.TitleScreen(this); TitleTheme = TitleThemeStarts.PlayTheme; } } else { MenuManager = TitleMenuManager.Intro(this); TitleTheme = TitleThemeStarts.Transition; } Global.load_save_info = true; Global.check_for_updates(); }