public void TitleResume() { Global.call_load_suspend(); Loading_Suspend = true; Closing = true; Timer = 0; }
public void TitleLoadSuspend(int fileId) { Global.start_game_file_id = fileId; Global.call_load_suspend(); Loading_Suspend = true; Closing = true; Timer = 0; }
public void TitleLoadCheckpoint(int fileId) { Global.start_game_file_id = fileId; Suspend_Filename = Config.MAP_SAVE_FILENAME; Global.call_load_suspend(); Loading_Suspend = true; Closing = true; Timer = 0; }