public SF4Record(SF4Memory sf4memory, TPInputLibrary.SF4InputHandler.InputType inputType) : base(sf4memory) { inputHandler = new SF4InputHandler(1, inputType); inputsList = new List<SF4InputState>(); }
public SF4Record(SF4Memory sf4memory) : base(sf4memory) { inputHandler = new SF4InputHandler(1, SF4InputHandler.InputType.XBoxController); inputsList = new List<SF4InputState>(); }