public SF4Record(SF4Memory sf4memory, TPInputLibrary.SF4InputHandler.InputType inputType)
     : base(sf4memory)
 {
     inputHandler = new SF4InputHandler(1, inputType);
     inputsList = new List<SF4InputState>();
 }
 public SF4Record(SF4Memory sf4memory)
     : base(sf4memory)
 {
     inputHandler = new SF4InputHandler(1, SF4InputHandler.InputType.XBoxController);
     inputsList = new List<SF4InputState>();
 }