Exemple #1
0
        IEnumerator DelayHide()
        {
            yield return(new WaitForSeconds(0.35f));

            canvasGroup.interactable   = false;
            canvasGroup.blocksRaycasts = false;

            yield return(new WaitForSeconds(0.5f));

            thisObj.SetActive(false);

            FactionManager.CompleteDeployment();
        }