public xShake()
 {
     this.Background = Brushes.Wheat;
     this.Width = 10;
     this.Height = 10;
     if (ZDesigner.IsRunMode)
         pad = new GamepadState(0);
 }
 /// <summary>
 /// Creates a new Shaker
 /// </summary>
 public XShake()
 {
     pad = null;
 }