public xShake() { this.Background = Brushes.Wheat; this.Width = 10; this.Height = 10; if (ZDesigner.IsRunMode) pad = new GamepadState(0); }
/// <summary> /// Creates a new Shaker /// </summary> public XShake() { pad = null; }
public xShake() { this.Background = Brushes.Wheat; this.Width = 10; this.Height = 10; if (ZDesigner.IsRunMode) pad = new GamepadState(0); }
/// <summary> /// Creates a new Shaker /// </summary> public XShake() { pad = null; }