Exemple #1
0
 // Use this for initialization
 void Start()
 {
     anim   = GetComponent <Animator>();
     player = GetComponent <PlayerComtroller>();
     rigid  = GetComponent <Rigidbody2D>();
     // Subscribe animator to player events
     player.onGroundedChanged += OnGroundedChanged;
     player.onJump            += OnJump;
     player.onHurt            += OnHurt;
     player.onMove            += OnMove;
     player.onClimb           += OnClimb;
 }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     player = GetComponent <PlayerComtroller>();
 }
Exemple #3
0
 // Use this for initialization
 void Start()
 {
     player = GetComponent <PlayerComtroller>();
     // Subscribe to on hurt function
     player.onHurt += OnHurt;
 }