Exemple #1
0
 internal string GetFriendsGroupName(FriendsGroupID_t friendsGroupID)
 {
     return(GetString(_GetFriendsGroupName(Self, friendsGroupID)));
 }
 /// <summary>
 /// <para> returns the number of members in a given friends group</para>
 /// </summary>
 public static int GetFriendsGroupMembersCount(FriendsGroupID_t friendsGroupID)
 {
     InteropHelp.TestIfAvailableClient();
     return(NativeMethods.ISteamFriends_GetFriendsGroupMembersCount(CSteamAPIContext.GetSteamFriends(), friendsGroupID));
 }
 /// <summary>
 /// <para> gets up to nMembersCount members of the given friends group, if fewer exist than requested those positions' SteamIDs will be invalid</para>
 /// </summary>
 public static void GetFriendsGroupMembersList(FriendsGroupID_t friendsGroupID, CSteamID[] pOutSteamIDMembers, int nMembersCount)
 {
     InteropHelp.TestIfAvailableClient();
     NativeMethods.ISteamFriends_GetFriendsGroupMembersList(CSteamAPIContext.GetSteamFriends(), friendsGroupID, pOutSteamIDMembers, nMembersCount);
 }
Exemple #4
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 private static extern void _GetFriendsGroupMembersList(IntPtr self, FriendsGroupID_t friendsGroupID, [In, Out] SteamId[]  pOutSteamIDMembers, int nMembersCount);
 /// <summary>
 /// <para> returns the name for the given friends group (NULL in the case of invalid friends group IDs)</para>
 /// </summary>
 public static string GetFriendsGroupName(FriendsGroupID_t friendsGroupID)
 {
     InteropHelp.TestIfAvailableClient();
     return(InteropHelp.PtrToStringUTF8(NativeMethods.ISteamFriends_GetFriendsGroupName(CSteamAPIContext.GetSteamFriends(), friendsGroupID)));
 }
Exemple #6
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 /// returns the number of members in a given friends group
 public static int GetFriendsGroupMembersCount(FriendsGroupID_t friendsGroupID)
 {
     return(0);
 }
Exemple #7
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        internal int GetFriendsGroupMembersCount(FriendsGroupID_t friendsGroupID)
        {
            var returnValue = _GetFriendsGroupMembersCount(Self, friendsGroupID);

            return(returnValue);
        }
Exemple #8
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 private static extern Utf8StringPointer _GetFriendsGroupName(IntPtr self, FriendsGroupID_t friendsGroupID);
Exemple #9
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        internal string GetFriendsGroupName(FriendsGroupID_t friendsGroupID)
        {
            var returnValue = _GetFriendsGroupName(Self, friendsGroupID);

            return(returnValue);
        }
Exemple #10
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 public bool Equals(FriendsGroupID_t other) => default;                             // 0x00000001800248E0-0x00000001800248F0
 public int CompareTo(FriendsGroupID_t other) => default;                           // 0x000000018002E930-0x000000018002E940
Exemple #11
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 /// <summary>
 /// <para> returns the name for the given friends group (NULL in the case of invalid friends group IDs)</para>
 /// </summary>
 public static string GetFriendsGroupName(FriendsGroupID_t friendsGroupID)
 {
     InteropHelp.TestIfAvailableClient();
     return(NativeMethods.ISteamFriends_GetFriendsGroupName(friendsGroupID));
 }
Exemple #12
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 public static explicit operator short(FriendsGroupID_t that) => default;           // 0x00000001803A5E00-0x00000001803A5E10
 public bool Equals(FriendsGroupID_t other) => default;                             // 0x00000001800248E0-0x00000001800248F0
Exemple #13
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        }         // 0x000000018002EA10-0x000000018002F040

        static FriendsGroupID_t()
        {
            Invalid = default;
        }         // 0x00000001807CCF10-0x00000001807CCF50
Exemple #14
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 /// gets up to nMembersCount members of the given friends group, if fewer exist than requested those positions' SteamIDs will be invalid.
 public static void GetFriendsGroupMembersList(FriendsGroupID_t friendsGroupID, CSteamID[] pOutSteamIDMembers, int nMembersCount)
 {
 }
Exemple #15
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 internal int GetFriendsGroupMembersCount(FriendsGroupID_t friendsGroupID)
 {
     return(_GetFriendsGroupMembersCount(Self, friendsGroupID));
 }
Exemple #16
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 private static extern int _GetFriendsGroupMembersCount(IntPtr self, FriendsGroupID_t friendsGroupID);
Exemple #17
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 internal void GetFriendsGroupMembersList(FriendsGroupID_t friendsGroupID, [In, Out] SteamId[]  pOutSteamIDMembers, int nMembersCount)
 {
     _GetFriendsGroupMembersList(Self, friendsGroupID, pOutSteamIDMembers, nMembersCount);
 }
Exemple #18
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 /// returns the name for the given friends group (NULL in the case of invalid friends group IDs)
 public static string GetFriendsGroupName(FriendsGroupID_t friendsGroupID)
 {
     return("");
 }