Exemple #1
0
        public CombatController(TrackingController trackingController, MainWindow mainWindow, MainWindowViewModel mainWindowViewModel)
        {
            _trackingController  = trackingController;
            _mainWindow          = mainWindow;
            _mainWindowViewModel = mainWindowViewModel;

            OnChangeCombatMode += AddCombatTime;

#if DEBUG
            RunDamageMeterDebugAsync(10);
#endif
        }
Exemple #2
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 public CombatController(TrackingController trackingController)
 {
     _trackingController = trackingController;
 }
 public LootController(TrackingController trackingController)
 {
     _trackingController = trackingController;
 }
Exemple #4
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 public DungeonController(TrackingController trackingController, MainWindowViewModel mainWindowViewModel)
 {
     _trackingController  = trackingController;
     _mainWindowViewModel = mainWindowViewModel;
 }