private void TestForHighScore() { if (beatHighScore) { return; } beatHighScore = HighScoreWrapper.TestScore((int)_score); if (beatHighScore) { ActivateNewHighScore(); } }
private void ShowUI(HenderStudios.Events.Message message) { //canvasGroup.blocksRaycasts = true; int score = FindObjectOfType <Score>().score; scoreText.text = $"{score,0:00000}"; HighScoreWrapper.TestScore(score); highScoreText.text = $"BEST {HighScoreWrapper.HighScore,0:00000}"; screenElement.Show(false); //StartCoroutine(FadeIn()); }