Exemple #1
0
 public void Explode()
 {
     Game.stateManager.overworldState.AddEffectsObject(ExplosionGenerator.GenerateOverworldExplosion(Game, Game.spriteSheetVerticalShooter, this));
     Game.stateManager.overworldState.AddEffectsObject(ExplosionGenerator.GenerateOverworldExplosion(Game, Game.spriteSheetVerticalShooter, this));
 }