Exemple #1
0
        public override void Draw()
        {
            SBNodeManager pSB_Man = this.GameOverSceneSpriteBatch.GetSBNodeManager();

            pSB_Man.Draw();
            InputManager.Update();
        }
Exemple #2
0
        public static void Draw()
        {
            SpriteBatchManager pMan = SpriteBatchManager.PrivGetInstance();

            Debug.Assert(pMan != null);

            SpriteBatch pSpriteBatch = (SpriteBatch)pMan.BaseGetActive();

            while (pSpriteBatch != null)
            {
                SBNodeManager pSBNodeMan = pSpriteBatch.GetSBNodeManager();
                Debug.Assert(pSBNodeMan != null);

                pSBNodeMan.Draw();

                pSpriteBatch = (SpriteBatch)pSpriteBatch.pNext;
            }
        }