AddUseImpactForInit() public méthode

public AddUseImpactForInit ( ISkillTriger trigger, int impactId, bool isExternalImpact ) : void
trigger ISkillTriger
impactId int
isExternalImpact bool
Résultat void
 static public int AddUseImpactForInit(IntPtr l)
 {
     try {
         SkillSystem.SkillInstance self = (SkillSystem.SkillInstance)checkSelf(l);
         SkillSystem.ISkillTriger  a1;
         checkType(l, 2, out a1);
         System.Int32 a2;
         checkType(l, 3, out a2);
         System.Boolean a3;
         checkType(l, 4, out a3);
         self.AddUseImpactForInit(a1, a2, a3);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }