AddDamageForInit() public méthode

public AddDamageForInit ( ISkillTriger trigger ) : void
trigger ISkillTriger
Résultat void
 static public int AddDamageForInit(IntPtr l)
 {
     try {
         SkillSystem.SkillInstance self = (SkillSystem.SkillInstance)checkSelf(l);
         SkillSystem.ISkillTriger  a1;
         checkType(l, 2, out a1);
         self.AddDamageForInit(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
 protected override void Load(Dsl.CallData callData, SkillInstance instance)
 {
     instance.AddDamageForInit(this);
     int num = callData.GetParamNum();
     if (num > 0) {
         StartTime = long.Parse(callData.GetParamId(0));
     } else {
         StartTime = 0;
     }
     if (num > 1) {
         IsFinal = callData.GetParamId(1) == "true";
     } else {
         IsFinal = true;
     }
 }