Exemple #1
0
        private void CreateUI()
        {
            _Frame = new Skill.Editor.UI.EditorFrame("Frame", this);

            _Frame.Grid.ColumnDefinitions.Add(new ColumnDefinition()
            {
                Width = new GridLength(1, GridUnitType.Star), MinWidth = 140
            });
            _Frame.Grid.ColumnDefinitions.Add(2, GridUnitType.Pixel);
            _Frame.Grid.ColumnDefinitions.Add(6, GridUnitType.Star);

            _VSplitter = new Skill.Editor.UI.GridSplitter()
            {
                Row = 0, Column = 1, Orientation = Orientation.Vertical
            };
            _Frame.Controls.Add(_VSplitter);

            _TriggerEditor = new AudioTriggerEditor(this)
            {
                Row = 0, Column = 0
            };
            _Frame.Controls.Add(_TriggerEditor);

            _GraphEditor = new AudioStateGraphEditor(this)
            {
                Row = 0, Column = 2
            };
            _Frame.Controls.Add(_GraphEditor);
        }
Exemple #2
0
 public TriggerItem(AudioTriggerEditor editor, int index)
 {
     this._Editor      = editor;
     this.TriggerIndex = index;
     this.Text         = Name2;
 }