public SinglePlayerOffice() { Tick += OnTick; LoadConfigs(); LoadMPMap(); MenuPool = new MenuPool(); IsHudHidden = false; Arcadius = new Arcadius(); LomBank = new LomBank(); MazeBank = new MazeBank(); MazeBankWest = new MazeBankWest(); }
protected override void Dispose(bool A_0) { if (A_0) { Arcadius.Dispose(); LomBank.Dispose(); MazeBank.Dispose(); MazeBankWest.Dispose(); World.RenderingCamera = null; World.DestroyAllCameras(); } }