sendMsg() public méthode

public sendMsg ( string Input ) : void
Input string
Résultat void
Exemple #1
0
        //parses data from dcc string and start the downloader thread
        public void startDownloader(string dccString, string downloaddir, string bot, string pack)
        {
            if ((dccString ?? downloaddir ?? bot ?? pack) != null && dccString.Contains("SEND") && !isDownloading)
            {
                newDccString   = dccString;
                curDownloadDir = downloaddir;
                botName        = bot;
                packNum        = pack;

                //parsing the data for downloader thread

                updateStatus("Parsing");
                bool isParsed = parseData();

                //try to set the necesary information for the downloader
                if (isParsed)
                {
                    //start the downloader thread
                    downloader = new Thread(new ThreadStart(this.Downloader));
                    downloader.Start();
                }
                else
                {
                    simpleirc.DebugCallBack("Can't parse dcc string and start downloader, failed to parse data, removing from que\n");
                    ircConnect.sendMsg("/msg " + botName + " xdcc remove " + packNum);
                    ircConnect.sendMsg("/msg " + botName + " xdcc cancel");
                }
            }
            else
            {
                if (isDownloading)
                {
                    simpleirc.DebugCallBack("You are already downloading! Removing from que\n");
                }
                else
                {
                    simpleirc.DebugCallBack("DCC String does not contain SEND and/or invalid values for parsing! Removing from que\n");
                }
                ircConnect.sendMsg("/msg " + botName + " xdcc remove " + packNum);
                ircConnect.sendMsg("/msg " + botName + " xdcc cancel");
            }
        }
Exemple #2
0
 //send message
 public bool sendMessage(string message)
 {
     try
     {
         if (con.isConnectionEstablised)
         {
             con.sendMsg(message);
             return(true);
         }
         else
         {
             return(false);
         }
     } catch {
         return(false);
     }
 }