private void MotionHandler_NodeInMotionEvent(object sender, NodeMotionHandlerEventArgs e)
 {
     if (ShapeMoved != null)
     {
         ShapeMoved(this, new ShapeMovedEventArgs {
             Location = e.Location
         });
     }
 }
 private void MotionHandler_NodeInMotionEvent(object sender, NodeMotionHandlerEventArgs e)
 {
     if (ShapeMoved != null)
     {
         ShapeMoved(this, new ShapeMovedEventArgs { Location = e.Location });
     }
 }