Exemple #1
0
 protected virtual void OnAudioPositionChanged(KinectBase.AudioPositionEventArgs e)
 {
     if (AudioPositionChanged != null)
     {
         AudioPositionChanged(this, e);
     }
 }
Exemple #2
0
        private void AudioSource_SoundSourceAngleChanged(object sender, SoundSourceAngleChangedEventArgs e)
        {
            KinectBase.AudioPositionEventArgs audioE = new KinectBase.AudioPositionEventArgs();
            audioE.kinectID   = this.kinectID;
            audioE.audioAngle = e.Angle;
            audioE.confidence = e.ConfidenceLevel;

            OnAudioPositionChanged(audioE);
        }
Exemple #3
0
 void audioReader_FrameArrived(object sender, AudioBeamFrameArrivedEventArgs e)
 {
     using (AudioBeamFrameList frames = e.FrameReference.AcquireBeamFrames())
     {
         if (frames != null)
         {
             for (int i = 0; i < frames.Count; i++)
             {
                 KinectBase.AudioPositionEventArgs args = new KinectBase.AudioPositionEventArgs();
                 args.audioAngle = frames[i].AudioBeam.BeamAngle * (180.0 / Math.PI);  //Convert from radians to degress
                 args.confidence = frames[i].AudioBeam.BeamAngleConfidence;
                 args.kinectID   = kinectID;
                 OnAudioPositionChanged(args);
             }
         }
     }
 }
Exemple #4
0
 void audioReader_FrameArrived(object sender, AudioBeamFrameArrivedEventArgs e)
 {
     using (AudioBeamFrameList frames = e.FrameReference.AcquireBeamFrames())
     {
         if (frames != null)
         {
             for (int i = 0; i < frames.Count; i++)
             {
                 KinectBase.AudioPositionEventArgs args = new KinectBase.AudioPositionEventArgs();
                 args.audioAngle = frames[i].AudioBeam.BeamAngle * (180.0 / Math.PI);  //Convert from radians to degress
                 args.confidence = frames[i].AudioBeam.BeamAngleConfidence;
                 args.kinectID = kinectID;
                 OnAudioPositionChanged(args);
             }
         }
     }
 }
Exemple #5
0
        private void AudioSource_SoundSourceAngleChanged(object sender, SoundSourceAngleChangedEventArgs e)
        {
            KinectBase.AudioPositionEventArgs audioE = new KinectBase.AudioPositionEventArgs();
            audioE.kinectID = this.kinectID;
            audioE.audioAngle = e.Angle;
            audioE.confidence = e.ConfidenceLevel;

            OnAudioPositionChanged(audioE);
        }