/// <summary> /// Prepends the specified matrix with this matrix. /// </summary> /// <param name="matrix"></param> public void prependMatrix(Matrix2D matrix) { }
/// <summary> /// Returns a matrix based on this object's transform. /// </summary> /// <param name="matrix">Optional. A Matrix2D object to populate with the calculated values. If null, a new Matrix object is returned.</param> /// <returns>A matrix representing this display object's transform.</returns> public Matrix2D getMatrix(Matrix2D matrix) { return null; }
/// <summary> /// Appends the specified matrix with this matrix. /// </summary> /// <param name="matrix"></param> /// <returns>This matrix. Useful for chaining method calls.</returns> public Matrix2D appendMatrix(Matrix2D matrix) { return null; }
/// <summary> /// Generates a concatenated Matrix2D object representing the combined transform of the display object and all of its parent Containers up to the highest level ancestor (usually the stage). /// This can be used to transform positions between coordinate spaces, such as with localToGlobal and globalToLocal. /// </summary> /// <param name="mtx">Optional. A Matrix2D object to populate with the calculated values. If null, a new Matrix object is returned.</param> /// <returns>a concatenated Matrix2D object representing the combined transform of the display object and all of its parent Containers up to the highest level ancestor (usually the stage).</returns> public Matrix2D getConcatenatedMatrix(Matrix2D mtx) { return null; }