Exemple #1
0
 /// <summary>
 /// Responsible for loading all content
 /// </summary>
 protected override void LoadContent()
 {
     // Define the spritebatch and load all the art and sound content
     spriteBatch = new SpriteBatch(GraphicsDevice);
     Art.Load(Content);
     Sound.Load(Content);
 }
Exemple #2
0
 protected override void LoadContent()
 {
     spriteBatch = new SpriteBatch(GraphicsDevice);
     Art.Load(Content);
     Sound.Load(Content);
 }