public override string SerializeSpecialData()
        {
            string s = property.Serialize() + ",";

            if (cubemapAsset != null)
            {
                s += "cube:" + SF_Tools.AssetToGUID(cubemapAsset) + ",";
            }
            s += "pvfc:" + (int)previewFace;
            return(s);
        }
Exemple #2
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		public override string SerializeSpecialData() {

			string s = property.Serialize() + ",";

			if( textureAsset != null )
				s += "tex:" + SF_Tools.AssetToGUID( textureAsset ) + ",";
			s += "ntxv:" + ( (int)noTexValue ).ToString() + ",";
			s += "isnm:" + markedAsNormalMap.ToString();

			return s;

		}