Exemple #1
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 public FixState(EngineerUnit owner, ServerView target, float time) : base(owner)
 {
     _target = target;
     _timer  = 0.0f;
     _time   = time;
 }
Exemple #2
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 public IdleState(EngineerUnit owner) : base(owner)
 {
     GoToRandomPoint();
 }
Exemple #3
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 public MoveToServerState(EngineerUnit owner, ServerView target) : base(owner)
 {
     _target = target;
     GoToTarget();
 }
Exemple #4
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 public State(EngineerUnit owner)
 {
     _owner = owner;
     _agent = owner._agent;
 }