Example #1
0
 public FixState(EngineerUnit owner, ServerView target, float time) : base(owner)
 {
     _target = target;
     _timer  = 0.0f;
     _time   = time;
 }
Example #2
0
 public IdleState(EngineerUnit owner) : base(owner)
 {
     GoToRandomPoint();
 }
Example #3
0
 public MoveToServerState(EngineerUnit owner, ServerView target) : base(owner)
 {
     _target = target;
     GoToTarget();
 }
Example #4
0
 public State(EngineerUnit owner)
 {
     _owner = owner;
     _agent = owner._agent;
 }