Exemple #1
0
 private static void GameShutdown()
 {
     StateManager.Shutdown();
     Timers.Timer2Stop();
     StopServer.Shutdown = true;
 }
Exemple #2
0
 public static void Stop()
 {
     Log.Out("[SERVERTOOLS] Running shutdown.");
     Timers.Timer2Stop();
     UnityEngine.Application.Quit();
 }