Exemple #1
0
        public VirtueInfoGump(Mobile beholder, VirtueName virtue, int description, string webPage = null) : base(0, 0)
        {
            m_Beholder = beholder;
            m_Virtue   = virtue;
            m_Desc     = description;
            m_Page     = webPage;

            var value = beholder.Virtues.GetValue((int)virtue);

            AddPage(0);

            AddImage(30, 40, 2080);
            AddImage(47, 77, 2081);
            AddImage(47, 147, 2081);
            AddImage(47, 217, 2081);
            AddImage(47, 267, 2083);
            AddImage(70, 213, 2091);

            AddPage(1);

            var maxValue = VirtueHelper.GetMaxAmount(m_Virtue);

            int valueDesc;
            int dots;

            if (value < 4000)
            {
                dots = value / 400;
            }
            else if (value < 10000)
            {
                dots = (value - 4000) / 600;
            }
            else if (value < maxValue)
            {
                dots = (value - 10000) / ((maxValue - 10000) / 10);
            }
            else
            {
                dots = 10;
            }

            for (var i = 0; i < 10; ++i)
            {
                AddImage(95 + i * 17, 50, i < dots ? 2362 : 2360);
            }

            if (value < 1)
            {
                valueDesc = 1052044; // You have not started on the path of this Virtue.
            }
            else if (value < 400)
            {
                valueDesc = 1052045; // You have barely begun your journey through the path of this Virtue.
            }
            else if (value < 2000)
            {
                valueDesc = 1052046; // You have progressed in this Virtue, but still have much to do.
            }
            else if (value < 3600)
            {
                valueDesc = 1052047; // Your journey through the path of this Virtue is going well.
            }
            else if (value < 4000)
            {
                valueDesc = 1052048; // You feel very close to achieving your next path in this Virtue.
            }
            else if (dots < 1)
            {
                valueDesc = 1052049; // You have achieved a path in this Virtue.
            }
            else if (dots < 9)
            {
                valueDesc = 1052047; // Your journey through the path of this Virtue is going well.
            }
            else if (dots < 10)
            {
                valueDesc = 1052048; // You feel very close to achieving your next path in this Virtue.
            }
            else
            {
                valueDesc = 1052050; // You have achieved the highest path in this Virtue.
            }
            AddHtmlLocalized(157, 73, 200, 40, 1051000 + (int)virtue);
            AddHtmlLocalized(75, 95, 220, 140, description);
            AddHtmlLocalized(70, 224, 229, 60, valueDesc);

            AddButton(65, 277, 1209, 1209, 1);

            AddButton(280, 43, 4014, 4014, 2);

            AddHtmlLocalized(
                83,
                275,
                400,
                40,
                webPage == null ? 1052055 : 1052052
                ); // This virtue is not yet defined. OR -click to learn more (opens webpage)
        }
Exemple #2
0
        public VirtueInfoGump(Mobile beholder, VirtueName virtue, int description)
            : base(0, 0)
        {
            m_Beholder = beholder;
            m_Virtue   = virtue;
            m_Desc     = description;

            int value = beholder.Virtues.GetValue((int)virtue);

            AddPage(0);

            AddImage(30, 40, 2080);
            AddImage(47, 77, 2081);
            AddImage(47, 147, 2081);
            AddImage(47, 217, 2081);
            AddImage(47, 267, 2083);
            AddImage(70, 213, 2091);

            AddPage(1);

            int maxValue = VirtueHelper.GetMaxAmount(m_Virtue);

            int valueDesc;

            if (value < 1)
            {
                valueDesc = 1052044;                 // You have not started on the path of this Virtue.
            }
            else if (value < maxValue / 6)
            {
                valueDesc = 1052045;                 // You have barely begun your journey through the path of this Virtue.
            }
            else if (value < maxValue / 3)
            {
                valueDesc = 1052046;                 // You have progressed in this Virtue, but still have much to do.
            }
            else if (value < maxValue / 2)
            {
                valueDesc = 1052047;                 // Your journey through the path of this Virtue is going well.
            }
            else if (value < 2 * maxValue / 3)
            {
                valueDesc = 1052048;                 // You feel very close to achieving your next path in this Virtue.
            }
            else if (value < 5 * maxValue / 6)
            {
                valueDesc = 1052049;                 // You have achieved a path in this Virtue.
            }
            else
            {
                valueDesc = 1052050;                 // You have achieved the highest path in this Virtue.
            }
            AddHtmlLocalized(157, 73, 200, 40, 1051000 + (int)virtue, false, false);
            AddHtmlLocalized(75, 95, 220, 140, description, false, false);
            AddHtmlLocalized(70, 224, 229, 60, valueDesc, false, false);

            AddButton(65, 277, 1209, 1209, 1, GumpButtonType.Reply, 0);
            AddButton(280, 43, 4014, 4014, 2, GumpButtonType.Reply, 0);

            AddHtmlLocalized(83, 275, 400, 40, 1052055, false, false);           // This virtue is not yet defined.

            AddKRHtmlLocalized(0, 0, 0, 0, 1078056, false, false);               // MORE
            AddKRHtmlLocalized(0, 0, 0, 0, 1011447, false, false);               // BACK
            AddKRHtmlLocalized(0, 0, 0, 0, 1078055, false, false);               // USE

            AddKRHtmlLocalized(0, 0, 0, 0, 0, false, false);

            int dots;

            if (value < 4000)
            {
                dots = value / 400;
            }
            else if (value < 10000)
            {
                dots = (value - 4000) / 600;
            }
            else if (value < maxValue)
            {
                dots = (value - 10000) / ((maxValue - 10000) / 10);
            }
            else
            {
                dots = 10;
            }

            for (int i = 0; i < 10; ++i)
            {
                AddImage(95 + (i * 17), 50, i < dots ? 2362 : 2360);
            }
        }