private void ProcessGameInputRPS(String input, int clientID, ref List <int> recievers, ref List <String> messages) { char inputChar = input.ToUpper()[0]; if (inputChar == 'R' || inputChar == 'P' || inputChar == 'S') { bool alreadyPlayed = false; bool isClient1 = false; Game clientGame = _clients[clientID].GetCurrentGame(); if (clientGame.GetClient1() == _clients[clientID]) { isClient1 = true; if (!clientGame.GetClient1Inputted()) { clientGame.SetClient1Input(inputChar.ToString()); } else { alreadyPlayed = true; } } else { if (!clientGame.GetClient2Inputted()) { clientGame.SetClient2Input(inputChar.ToString()); } else { alreadyPlayed = true; } } if (alreadyPlayed) { recievers.Add(clientID); messages.Add("You've already played num nutz"); } else { if (clientGame.GetClient1Inputted() && clientGame.GetClient2Inputted()) { String client1Message = "", client2Message = ""; clientGame.GetRPSResult(ref client1Message, ref client2Message); if (isClient1) { recievers.Add(clientID); messages.Add("<777700You played " + GetRPSFullName(inputChar) + ">\n" + client1Message); recievers.Add(clientGame.GetClient2().GetID()); messages.Add(client2Message); } else { recievers.Add(clientGame.GetClient1().GetID()); messages.Add(client1Message); recievers.Add(clientID); messages.Add("<777700You played " + GetRPSFullName(inputChar) + ">\n" + client2Message); } clientGame.NextRound(); } else { recievers.Add(clientID); messages.Add("<777700You played " + GetRPSFullName(inputChar) + ">"); } } } else { recievers.Add(clientID); messages.Add("Invalid Input my dude"); } }