public static void SpawnGirls26( Mobile target, Mobile player ) { Howey pm = target as Howey; PlayerMobile pl = player as PlayerMobile; if ( pm == null || pl == null ) return; Map map = pm.Map; if ( map == null ) return; Girls girls = new Girls( 26, pl, pm ); Point3D loc = pm.Location; int x = pm.X +4; int y = pm.Y -5; int z = pm.Z +5; loc = new Point3D( x, y, z ); girls.MoveToWorld( loc, map ); girls.Title = "The Model holding Case #26"; girls.Name = "Lindsay"; girls.Hue = 1002; girls.HairItemID = 0x203C; girls.HairHue = 2213; pm.Say( "Lets bring out the girls!"); }
public static void SpawnGirls25( Mobile target, Mobile player ) { Howey pm = target as Howey; PlayerMobile pl = player as PlayerMobile; if ( pm == null || pl == null ) return; Map map = pm.Map; if ( map == null ) return; Girls girls = new Girls( 25, pl, pm ); Point3D loc = pm.Location; int x = pm.X +3; int y = pm.Y -5; int z = pm.Z +10; loc = new Point3D( x, y, z ); girls.MoveToWorld( loc, map ); girls.Title = "The Model holding Case #25"; girls.Name = "Hayley Marie"; girls.Hue = 1048; girls.HairItemID = 0x2047; girls.HairHue = 1044; }
public static void SpawnGirls20( Mobile target, Mobile player ) { Howey pm = target as Howey; PlayerMobile pl = player as PlayerMobile; if ( pm == null || pl == null ) return; Map map = pm.Map; if ( map == null ) return; Girls girls = new Girls( 20, pl, pm ); Point3D loc = pm.Location; int x = pm.X -2; int y = pm.Y -5; int z = pm.Z +10; loc = new Point3D( x, y, z ); girls.MoveToWorld( loc, map ); girls.Title = "The Model holding Case #20"; girls.Name = "Alike"; girls.Hue = 1725; girls.HairItemID = 0x203C; girls.HairHue = 1175; }
public static void SpawnGirls22( Mobile target, Mobile player ) { Howey pm = target as Howey; PlayerMobile pl = player as PlayerMobile; if ( pm == null || pl == null ) return; Map map = pm.Map; if ( map == null ) return; Girls girls = new Girls( 18, pl, pm ); Point3D loc = pm.Location; int x = pm.X -4; int y = pm.Y -5; int z = pm.Z +5; loc = new Point3D( x, y, z ); girls.MoveToWorld( loc, map ); girls.Title = "The Model holding Case #18"; girls.Name = "Marisa"; girls.Hue = 1002; girls.HairItemID = 0x203C; girls.HairHue = 1124; }
public static void SpawnGirls11( Mobile target, Mobile player ) { Howey pm = target as Howey; PlayerMobile pl = player as PlayerMobile; if ( pm == null || pl == null ) return; Map map = pm.Map; if ( map == null ) return; Girls girls = new Girls( 9, pl, pm ); Point3D loc = pm.Location; int x = pm.X +4; int y = pm.Y -3; int z = pm.Z; loc = new Point3D( x, y, z ); girls.MoveToWorld( loc, map ); girls.Title = "The Model holding Case #9"; girls.Name = "Patricia"; girls.Hue = 1002; girls.HairItemID = 0x203C; girls.HairHue = 2213; }