public static void SpawnGirls26( Mobile target, Mobile player )
		{
			Howey pm = target as Howey;

			PlayerMobile pl = player as PlayerMobile;

			if ( pm == null || pl == null )
				return;

			Map map = pm.Map;

			if ( map == null )
				return;

			Girls girls = new Girls( 26, pl, pm );

			Point3D loc = pm.Location;
			
			int x = pm.X +4;
			int y = pm.Y -5;
			int z = pm.Z +5;

			loc = new Point3D( x, y, z );
			
			girls.MoveToWorld( loc, map );

			girls.Title = "The Model holding Case #26";
			girls.Name = "Lindsay";
			girls.Hue = 1002;
			girls.HairItemID = 0x203C;
			girls.HairHue = 2213;

			pm.Say( "Lets bring out the girls!");
		}
		public static void SpawnGirls25( Mobile target, Mobile player )
		{
			Howey pm = target as Howey;

			PlayerMobile pl = player as PlayerMobile;

			if ( pm == null || pl == null )
				return;

			Map map = pm.Map;

			if ( map == null )
				return;

			Girls girls = new Girls( 25, pl, pm );

			Point3D loc = pm.Location;
			
			int x = pm.X +3;
			int y = pm.Y -5;
			int z = pm.Z +10;

			loc = new Point3D( x, y, z );
			
			girls.MoveToWorld( loc, map );

			girls.Title = "The Model holding Case #25";
			girls.Name = "Hayley Marie";
			girls.Hue = 1048;
			girls.HairItemID = 0x2047;
			girls.HairHue = 1044;
		}
		public static void SpawnGirls20( Mobile target, Mobile player )
		{
			Howey pm = target as Howey;

			PlayerMobile pl = player as PlayerMobile;

			if ( pm == null || pl == null )
				return;

			Map map = pm.Map;

			if ( map == null )
				return;

			Girls girls = new Girls( 20, pl, pm );

			Point3D loc = pm.Location;
			
			int x = pm.X -2;
			int y = pm.Y -5;
			int z = pm.Z +10;

			loc = new Point3D( x, y, z );
			
			girls.MoveToWorld( loc, map );

			girls.Title = "The Model holding Case #20";
			girls.Name = "Alike";
			girls.Hue = 1725;
			girls.HairItemID = 0x203C;
			girls.HairHue = 1175;
		}
		public static void SpawnGirls22( Mobile target, Mobile player )
		{
			Howey pm = target as Howey;

			PlayerMobile pl = player as PlayerMobile;

			if ( pm == null || pl == null )
				return;

			Map map = pm.Map;

			if ( map == null )
				return;

			Girls girls = new Girls( 18, pl, pm );

			Point3D loc = pm.Location;
			
			int x = pm.X -4;
			int y = pm.Y -5;
			int z = pm.Z +5;

			loc = new Point3D( x, y, z );
			
			girls.MoveToWorld( loc, map );

			girls.Title = "The Model holding Case #18";
			girls.Name = "Marisa";
			girls.Hue = 1002;
			girls.HairItemID = 0x203C;
			girls.HairHue = 1124;
		}
		public static void SpawnGirls11( Mobile target, Mobile player )
		{
			Howey pm = target as Howey;

			PlayerMobile pl = player as PlayerMobile;

			if ( pm == null || pl == null )
				return;

			Map map = pm.Map;

			if ( map == null )
				return;

			Girls girls = new Girls( 9, pl, pm );

			Point3D loc = pm.Location;
			
			int x = pm.X +4;
			int y = pm.Y -3;
			int z = pm.Z;

			loc = new Point3D( x, y, z );
			
			girls.MoveToWorld( loc, map );

			girls.Title = "The Model holding Case #9";
			girls.Name = "Patricia";
			girls.Hue = 1002;
			girls.HairItemID = 0x203C;
			girls.HairHue = 2213;
		}