public override void SendHealth(PlayerObject player) { if (!player.IsMember(Master) && !(player.IsMember(EXPOwner) && AutoRev) && Envir.Time > RevTime) return; byte time = Math.Min(byte.MaxValue, (byte) Math.Max(5, (RevTime - Envir.Time)/1000)); player.Enqueue(new S.ObjectHealth { ObjectID = ObjectID, Percent = PercentHealth, Expire = time }); }
public void BroadcastHealthChange() { if (Race != ObjectType.Player && Race != ObjectType.Monster) { return; } byte time = Math.Min(byte.MaxValue, (byte)Math.Max(5, (RevTime - Envir.Time) / 1000)); Packet p = new S.ObjectHealth { ObjectID = ObjectID, Percent = PercentHealth, Expire = time }; if (Envir.Time < RevTime) { CurrentMap.Broadcast(p, CurrentLocation); return; } if (Race == ObjectType.Monster && !AutoRev && Master == null) { return; } if (Race == ObjectType.Player) { if (GroupMembers != null) //Send HP to group { for (int i = 0; i < GroupMembers.Count; i++) { PlayerObject member = GroupMembers[i]; if (this == member) { continue; } if (member.CurrentMap != CurrentMap || !Functions.InRange(member.CurrentLocation, CurrentLocation, Globals.DataRange)) { continue; } member.Enqueue(p); } } return; } if (Master != null && Master.Race == ObjectType.Player) { PlayerObject player = (PlayerObject)Master; player.Enqueue(p); if (player.GroupMembers != null) //Send pet HP to group { for (int i = 0; i < player.GroupMembers.Count; i++) { PlayerObject member = player.GroupMembers[i]; if (player == member) { continue; } if (member.CurrentMap != CurrentMap || !Functions.InRange(member.CurrentLocation, CurrentLocation, Globals.DataRange)) { continue; } member.Enqueue(p); } } } if (EXPOwner != null && EXPOwner.Race == ObjectType.Player) { PlayerObject player = (PlayerObject)EXPOwner; if (player.IsMember(Master)) { return; } player.Enqueue(p); if (player.GroupMembers != null) { for (int i = 0; i < player.GroupMembers.Count; i++) { PlayerObject member = player.GroupMembers[i]; if (player == member) { continue; } if (member.CurrentMap != CurrentMap || !Functions.InRange(member.CurrentLocation, CurrentLocation, Globals.DataRange)) { continue; } member.Enqueue(p); } } } }