Exemple #1
0
        public override void InitOutfit()
        {
            AddItem( new ElvenBoots( 0x1BB ) );

            Item item;

            item = new WoodlandLeggings();
            item.Hue = 0x236;
            AddItem( item );

            item = new WoodlandChest();
            item.Hue = 0x236;
            AddItem( item );

            item = new WoodlandArms();
            item.Hue = 0x236;
            AddItem( item );

            item = new WoodlandBelt();
            item.Hue = 0x237;
            AddItem( item );

            item = new VultureHelm();
            item.Hue = 0x236;
            AddItem( item );
        }
Exemple #2
0
        public override void InitOutfit()
        {
            AddItem( new ElvenBoots( 0x901 ) );
            AddItem( new DiamondMace() );
            AddItem( new WoodlandBelt() );

            Item item;

            item = new WoodlandLeggings();
            item.Hue = 0x3B2;
            AddItem( item );

            item = new WoodlandChest();
            item.Hue = 0x3B2;
            AddItem( item );

            item = new WoodlandArms();
            item.Hue = 0x3B2;
            AddItem( item );

            item = new WingedHelm();
            item.Hue = 0x3B2;
            AddItem( item );
        }
Exemple #3
0
        public override void InitOutfit()
        {
            AddItem( new ElvenBoots( 0x3B3 ) );
            AddItem( new WingedHelm() );
            AddItem( new RadiantScimitar() );

            Item item;

            item = new WoodlandLeggings();
            item.Hue = 0x732;
            AddItem( item );

            item = new HideTunic();
            item.Hue = 0x727;
            AddItem( item );

            item = new LeafArms();
            item.Hue = 0x749;
            AddItem( item );
        }