// Checking if user wishes to go to last checkpoint internal static bool lastCheckpoint() { while (1 != 0) { EOA.wd("Do you wish to restart from the previous checkpoint?\n> ", true); switch ((Console.ReadLine().ToUpper() + " ").Substring(0, 1)) { case "Y": return(false); case "N": return(true); default: Console.WriteLine("That is not an option!"); break; } } throw new NotImplementedException(); }
internal static void Speel(string reason) { //Morbid death speel about the relativity of reality EOA.wd("Your eyes fall dark, and your eyelids grow heavy."); EOA.wd("Though not much can be said about the darkness,"); EOA.wd("It does not exist anyway."); EOA.wd("Anymore at least."); EOA.wd("Not for you, at least."); EOA.wd("Others still breathe."); EOA.wd("Their hearts still pump."); EOA.wd("Their bodies tirelessly work for the same thing."); EOA.wd("To live."); EOA.wd("But for you, your body turns still."); EOA.wd("What is reality, if one cannot sense it?"); EOA.wd("What can be so real if all is so abstract?"); EOA.wd("Mortality is so literal."); EOA.wd("What is reality?"); EOA.wd("What is consciousness?"); EOA.wd("What is the meaning of it all?"); EOA.wd("..."); EOA.wd("Everything falls silent."); EOA.wd("But nothing falls silent, because, well, silence does not exist."); EOA.wd("For you anyway."); EOA.wd("You have moven on past reality."); EOA.wd("Almost."); EOA.wd("Yet, well, reality can't possibly exist anymore. At least for the souls of the deceased."); EOA.wd("Or could it?"); EOA.wd("A final beat."); EOA.wd("A final thought."); Thread.Sleep(5000); EOA.wd("You surrender to the void."); EOA.pressAnyKeyToContinue(); Character.Settings["SpeechSpeed"] = 4; EOA.wd($"{Character.name} died with a level of {Character.level} because {reason}."); EOA.wd($"A document was left in {Character.name}'s pocket."); }