Exemple #1
0
 protected override object BuildSettings(DeviceEntry entry)
 {
     ShelterSettings settings = new ShelterSettings();
     settings.SerialPort = (StringValue)entry[DeviceEntry.SerialPort];
     settings.Frequence = (StringValue)entry[DeviceEntry.RecordInterval];
     return settings;
 }
Exemple #2
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 public void Apply()
 {
     this.settings = (ShelterSettings)this.Apply(new Dictionary<string, string>
     {
         {DeviceEntry.SerialPort, this.settings.SerialPort},
         {DeviceEntry.RecordInterval, this.settings.Frequence.ToString()}
     });
 }
Exemple #3
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 public void Apply()
 {
     this.settings = (ShelterSettings)this.Apply(new Dictionary <string, string>
     {
         { DeviceEntry.SerialPort, this.settings.SerialPort },
         { DeviceEntry.RecordInterval, this.settings.Frequence.ToString() },
         { DeviceEntry.Sensitive, this.settings.Sensitive.ToString().ToLower() }
     });
 }
Exemple #4
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        protected override object BuildSettings(DeviceEntry entry)
        {
            ShelterSettings settings = new ShelterSettings();

            settings.SerialPort = (StringValue)entry[DeviceEntry.SerialPort];
            settings.Frequence  = (StringValue)entry[DeviceEntry.RecordInterval];
            string sensitive = (StringValue)entry[DeviceEntry.Sensitive];

            settings.Sensitive = (sensitive == "true");
            return(settings);
        }
Exemple #5
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 private void EnvCfgForm_Load(object sender, EventArgs e)
 {
     this.Loaded();
     this.settings = (ShelterSettings)this.Reset();
 }
Exemple #6
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 public void Cancel()
 {
     this.settings = (ShelterSettings)this.Reset();
 }
Exemple #7
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 private void EnvCfgForm_Load(object sender, EventArgs e)
 {
     this.Loaded();
     this.settings = (ShelterSettings)this.Reset();
 }
Exemple #8
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 public void Cancel()
 {
     this.settings = (ShelterSettings)this.Reset();
 }