public void SetUp() {
     gameplay = new Gameplay {
         Animals = new List<IAnimal>()
     };
     animalActions= new AnimalActions();
     board = new Board();
     board.Create();
 }
Exemple #2
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 private void AddAnimals(Gameplay gameplay) {
     AnimalActions animalActions = new AnimalActions();
     animalActions.AddAnimal(new Antilope(), gameplay.Animals);
     animalActions.AddAnimal(new Antilope(), gameplay.Animals);
 }